![]() ![]() Retroarch is one the easiest to use because, as the video shows, integration is easy, and many cores in retroarch are compatible with achievements. The launchbox integration just shows you the achievements possible for games which have some, and which you might have completed, but it's the emulator that is what talks with the retroachievements website to mark them as completed when you do those achievements. But, you do need an emulator that also does allow for retrroachievement integration as well. You don't need retroarch per say in order to enable retroachievements. In that section is where you would put your username and API key (that you can get from your profile section on the Retroachievements page). In the options section there's a section under Integration labelled Retro Achievements. ![]() Clone the repo using Git, install Microsoft Visual Studio 2015 / 2017, open LocaleEmulator.sln, perform build action, clone and build the core libraries, and copy LoaderDll.dll and LocaleEmulator.dll from Locale-Emulator-Core to Locale-Emulator build folder.The video does explain well where you need to enable it within LB. For example, if you are using 64-bit WinRAR, you will not see the context menu on a RAR file unless you swapped 64-bit WinRAR with the 32-bit version. Locale Emulator supports 32-bit executables running on both 32-bit or 64-bit systems. Locale Emulator is compatible with the following systems, both 32 and 64-bit, Windows 7 with Service Pack 1, Windows 8.1, and Windows 10. ![]() It is quite useful when you are trying to play country-specific games. ![]() Locale Emulator is a tool similar to AppLocale and NTLEA, providing a simulation function that can make an application recognize your OS as in a language other than the real one. ![]()
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